Tuesday, 24 May 2016

Final Major Project - Scene Composition (Scrapped Idea)

Final Major Project - Scene Composition (Scrapped Idea)


One recommendation Chris suggested that rather than just having the building only that I construct the scene around it, as seen in my final concept piece. What I did was simply construct whatever was going to be seen in the render region to be accurate to the final concept piece.

All that would be in this render region would be the main building, surrounding walls and cables.

Since all of this is basic cube polygons that have been transformed accordingly, it didn't take too long nor was it massively difficult. However, I knew there was a lot of work ahead of me and having only one more week until deadline I decided I did NOT want to model the entire scene.

I made this decision because I knew I'd have changes and fixes to do and didn't want to overload myself with additional modelling and run the risk of not completing work fully.

However I here are screenshots of the scene I managed to compose.


This was the scene I had constructed but did NOT want to carry on with because I was worried that the rest of my work would suffer. Additionally, I was content with the main building I made.

This is a screenshot of the scene with the textures added.


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