Final Major Project - Shattering The Roof
As part of the original concept, one half (left-side) of the roof is shattered and cracked. Of course this is a massive visual element I need to replicate onto the model. Not know how to I spoke to Chris and he showed me the Multi-cut tool. This let's you snap to an edge and freely select the area on a face.
Here is me selecting the multi-cut tool in the mesh tools panel.
Here is the area I mapped out on the face, ready to be deleted.
The ledge also needed to be shattered. So, following the pattern of where the roof is shattered I set out another multi-cut map and removed the needed area on the ledge and deleted it.
After setting the persp camera to one that one close to the concept art, I achieved the look needed.
Here is the side by side comparison...
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